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Battle Gem Ponies
#71
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     Despite the cold I've had all week, I managed to make progress on the February BGP update! Finally finished importing all the new sprites and tiles for the overworld! All that's left now is some bug fixes and a way to toggle the touch interface. 

      I'm also still not sure about which color scheme to settle on for Poni-Bot and I still want to try to animate all the current Move Tutor attacks. For now though, things are coming together nicely and definitely call all the graphical changes improvements.

     We're on track for releasing the February Greenlight update by Friday, so hang tight! I wanna thoroughly playtest this time and make sure all the bugs really are fixed.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#72
[Image: Promo_GreenlightVote.png]

     Time for round two! Battle Gem Ponies is back and better than ever thanks to feedback from the Steam Greenlight community! The turn-based pony RPG now features much more original looking characters, various new environment sprites, and some renamed moves and characters. 
 
     If you want to check out the newest build for yourself, just click the link below. If you'd like to see this game on Steam someday, be sure to give a thumbs up on the Greenlight page!
 
(And check back for more monthly updates!)
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#73
Brick 
[Image: Promo_GreenlightVote.png]


   The latest version of Battle Gem Ponies has arrived! This update features randomized wild encounters, 6 new ponies, and the ability to ride on some of them. Other features have been tinkered with but are incomplete for the most part. Update 7.0 will have to be the feature-complete tech-demo of the game, bug-checked and released by the end of April.


     Looks like Steam Greenlight will be shutting down permanently any day now, so this may be the last chance for the game to get through. So, if you'd like to see this game on Steam someday, be sure to give a thumbs up on the Greenlight page!

(And check back here for more monthly updates!)
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#74
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     How's the game coming along? So far, so good. Grinding away at getting this game to work. I truly believe I'll feel incredible relief once I know the hard part is done and over with. Super eager to put the pieces together and get started on the fun stuff.

Get this week's update on the official blog!
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#75
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     Development is crawling along. Coding each attack move by using special keywords seems so simple in theory, but in practice, so many tiny things go wrong and break the battle system in a variety of brain-melting ways.

Get a peek at what was done this week! --> Battle Gem Ponies Development Blog
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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#76
Rainbow 
[Image: Promo_BronyCon2.png]

  I WAS planning on celebrating Independence Day with the sweet, freeing release of BGP Pre-Alpha 7.0, but then I checked my emails and something came up... Turns out I'll be hosting the Battle Gem Ponies panel at BronyCon 2017 after all! Now pressure's on because I have exactly one month to build an impressive Alpha to showcase in front of the biggest crowd yet.

Come get a big, juicy gamedev update on the official Battle Gem Ponies blog.
You can follow my great adventure from dreamer to developer
at yotesgames.com where I post my progress and lessons daily.
Twitter: @TonyYotes
Facebook: Yotes Games
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